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Evolution: The World of Sacred Device : ウィキペディア英語版
Evolution: The World of Sacred Device

''Evolution: The World of Sacred Device'' (known as in Japan) is a role-playing video game for the Dreamcast console. It was developed by Sting and published by Ubisoft in North America and Europe. In Japan it was published by ESP (Entertainment Software Publishers).
''Evolution'' is a dungeon crawling game that follows the adventures of Mag Launcher. Mag Launcher and his companions use ''Cyframes'', technology discovered in ancient ruins. These Cyframes are sought after by adventurers who explore caverns to find them.
Combat in ''Evolution'' is non-random and occurs whenever the character touches an enemy. The battle system uses 3D graphics and is turn-based, with each individual combatant having their own turn.
This game and its sequel, ''Evolution 2: Far Off Promise'' were compacted into ''Evolution Worlds'' on the Nintendo GameCube.
This game was also remade as ''Evolution: Eternal Dungeons'' on the NeoGeo Pocket Color (Japan and UK only)
==Gameplay==
This game features multiple different gameplay elements. The battle system within the game not only has "experience points" but it gives "skill points" to characters so they can learn new abilities. In the latter half of the game, there's a lottery system that allows rare items, not found anywhere else in the game, to be obtained. The appraisal system was one of the first alchemy-like interfaces in a game in the 20th century version of Evolution.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Evolution: The World of Sacred Device」の詳細全文を読む



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